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DEATH WALRUS STUDIOS

From the frozen depths, we rise.

We craft with the strength of blubber and the sharpness of tusks, rising from the cold to create something new. Our journey has just begun — follow along on GitHub, Itch.io, and X (@deathwalruscrew). Support us on Ko-Fi.

THE CREW

Alex

Alex

Lead Programmer & Studio Director

Alex has a deep passion for coding and leadership, bringing over a decade of experience in development and software engineering to guide the team at Death Walrus Studios.

Cohen

Cohen

Lead Artist

Cohen is the creative force behind the studio's unique art style, blending traditional and digital techniques to create visually striking and memorable game worlds.

Kipton

Kipton

Lead QA & Game Designer

Kipton excels in ensuring the quality and playability of our games, meticulously testing every detail. His keen eye for design and quality assurance guarantees that each game is both fun and flawless.

Tynan

Tynan

Lead Composer

Tynan crafts the soundscapes that define our games, using his musical talents to create immersive and unforgettable auditory experiences.