DEATH WALRUS STUDIOS
From the frozen depths, we rise.
We craft with the strength of blubber and the sharpness of tusks, rising from the cold to create something new. Our journey has just begun — follow along on GitHub, Itch.io, and X (@deathwalruscrew). Support us on Ko-Fi.
THE CREW
Alex
Lead Programmer & Studio Director
Alex has a deep passion for coding and leadership, bringing over a decade of experience in development and software engineering to guide the team at Death Walrus Studios.
Cohen
Lead Artist
Cohen is the creative force behind the studio's unique art style, blending traditional and digital techniques to create visually striking and memorable game worlds.
Kipton
Lead QA & Game Designer
Kipton excels in ensuring the quality and playability of our games, meticulously testing every detail. His keen eye for design and quality assurance guarantees that each game is both fun and flawless.
Tynan
Lead Composer
Tynan crafts the soundscapes that define our games, using his musical talents to create immersive and unforgettable auditory experiences.